How to play with three circles in the axis? After seeing the operation of a midfielder at two number 6, I suggest you see its evolution with 3 axial environments. This article allows you to introduce and illustrate the role of the relay environment as it must be defined. To your black paintings!
Favorite system of the 2000s, the midfielder strengthened with two defensives has been supplanted by the compact environment, the one that better crosses the field to 5 and in particular than with 3 axials. This tactical change has turned upside down the method of circulation of the ball, but also the choice and behavior of modern environments. Thus finished the ultra physical manager of blocking the ball (if necessary the opponent) and to have quickly left the ball for the most inspired creatives, requires current football Live axial environments, technicians and creative.
In this context, we are seeing more and more environments articulated around three axes.
How to play with three circles in the axis?
Defensive positioning
Often a low point acts as a reason. The recovery is performed in the median pressing or very rarely in the offensive pressure. The first option will be preferred because it requires less the feeling and intelligence of the game.
What will be inside The tip of the bass will be almost in defenseleaving a space behind it with a sufficient length to intervene. It is he who will be responsible for the outburst of the opposing game. A sort of midfielder in the middle. It is around him that his teammates revolve. In the defensive phase, it will only be used in case of large overflows, otherwise it will be there to cut the passage And so he slows down and blocks the opposing game.
The role of other axial environments is more important. It is necessary to designate a molester Between the two remaining environments. The latter must have a huge game volume because he will have to come Systematically press those who wear the opposing ball. As soon as the opponent’s creator enters a predefined area before the game, the molester will have to prevent him from getting in good condition. Therefore aggression (in common sense of the term) and car -oganic will be its character traits.
The other environment will have to synchronize permanently with this harassment environment for Fill the spaces on the left And marks the players who will make a charm in the space that has become free. This environment must have a concentration of every moment and immediately understand the movement of his teammates because he will have to overcome him.
We can complete this device by asking the lateral environment from the same part of the molester, to come and complete the marking In the back of the stalker.
Position offensive
Offensively the game will pass In attack located by the Basso Punta. This player will be permanently the anchor of the defense. He must immediately make himself available to his abandonments and his research for free space. So he will very often receive the ball to the game. He will therefore have to find his relays in time laterally or through a side relay in advance. His technical quality In these moments it will be the safety of the continuation of the action. A control in the wrong direction or a poorly burned passage and the opposing team reposition or recover the ball.
Relay From their front propulsion speed it will be used more in a launched game. The ideal situation, Quick attack. A counter are they will be asked first. The defense will try to touch them with long and direct reminders.
These must be of an impeccable technique and must be able to make a change of rhythm in an action. Of course, the vision of the game and the processing of information will be essential during their game. A player unable to see how the action will evolve too often will be bad choices or take too much time when he has only a few seconds to do it.
The creative relay will have to know how to combine three relationships in the corridors With its part or even turn into a creator of a corridor and come and take a striker for the pin. It can therefore become overflowing. Their athletic quality (both resistance and speed power) gives them an activity at all times. Their task will be the least obvious because it transforms it into a perfect footballer.
In an axial environment with three, the choice of players is mainly due to their physical and intellectual profile (chatter). Because they will have to know how to put on each other. The slightest misunderstanding, the slightest desincronement in the frame will lead to a total disorder in the axis. The consequence will be to offer so many opportunities for your opponent. These three players must know how to evolve together in his eyes closed. In a three axial system it will be the soul of your team, so find your complementary trio must be an obsession for you and this article must help you.
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